For FIFA 09, for example, the user file sits in \My Documents\FIFA 09\user\ , while the master file is found in C:\Program Files\EA Sports\FIFA 09\data\input . The same pattern holds for FIFA 19, with the user file in %USERPROFILE%\Documents\FIFA 19\ and the master in the installation folder.
The symptoms of a missing or misconfigured string in devdata.dat include:
For many players, editing the custom file was the primary method for fixing controller issues. The process involved locating this file, opening it with a text editor like Notepad, and inserting or modifying specific lines of code.
Click through the folders starting with VID_ until you spot the key on the right side named that matches your device. Double-click OEMName to edit the string. Devdata Dat Fifa 09 19
A frequent challenge in configuring retro sports titles is the specific handling of extended button inputs, such as those labeled under index 19 . Controller Input Aspect Description
Right-click devdata.dat (or buttonData.ini ) and copy it to a secure backup folder.
The devdata.dat file represents more than just a configuration file. It symbolizes a time when PC gamers had direct access to the inner workings of their games—no locked databases, no encrypted saves, just plain text and the willingness to experiment. For FIFA 09, for example, the user file
The availability of this data sparked a wave of analytical projects. One such project from 2021, "FIFA 19 - Business Analytics Tools Open Source," provides a perfect case study of how analysts explore this data. The project's workflow is a practical guide for anyone interested in sports data science.
For direct deployment inside the game directory, the x360ce open-source utility translates DirectInput calls into modern XInput requests natively.
Soldato. Joined 7 Feb 2004 Posts 9,539. I have been having some trouble with my gamepad on fifa 09 demo and have found a solution. Overclockers UK Forums FIFA 09 demo - game pad not working solution The process involved locating this file, opening it
Before the era of seamless plug-and-play controllers, many generic or off-brand gamepads were not natively recognized by FIFA. When a player opened the control settings and saw buttons labeled "Empty" instead of functions like "Sprint" or "Through Ball," it was a sign that their controller was not supported. The solution was manual: editing the devdata.dat file.
This was the ultimate tool for creating "super patches," which were comprehensive modifications that could add fully licensed versions of leagues like the German 3. Liga or the Japanese J.League, complete with authentic kits and faces. Major modding teams like became famous for their huge, all-in-one patches that would update the entire game to reflect the real world of football.