Ninja Ripper 2.0.4 Guide
Use the Blender importer's restructuring tools. Try changing the import axis settings (e.g., swapping Y and Z up) or applying a scale factor.
Extracting 3D assets from video games has long been a pursuit for digital artists, modders, and animators. Whether you are building a fan project, studying professional topology, or creating portfolio renders, ripping tools offer a direct window into commercial game engines. Among these tools, Ninja Ripper stands as one of the most reliable programs for capturing 3D geometry, textures, and shaders directly from system memory.
: Added refined controls for how 3D data is brought into external editors like 3ds Max or Maya . Standard Core Features (v2.x Series) ninja ripper 2.0.4
Enable the checkbox next to "Import-Export: Ninja Ripper format". Importing the Files Go to . Navigate to your capture folder.
While Ninja Ripper 2.0.4 is a remarkable tool for educational purposes and portfolio building, it must be used responsibly: Use the Blender importer's restructuring tools
Version 2.0.4 brought incremental improvements over earlier releases, including better handling of multi-mesh objects, more stable injection into 64-bit game executables, and a more intuitive interface for filtering draw calls. A key feature of this version is its "manual frame selection," allowing rippers to advance through a scene's draw calls one by one to isolate a single character from an environment or separate a weapon from a character model. This precision is vital for artists who need clean, unoccluded meshes.
Before diving into the specifics of version 2.0.4, it’s important to understand the software itself. Ninja Ripper is a specialized utility designed to intercept and extract 3D geometry, textures, and shader information directly from the RAM of a running video game. Unlike manual modeling or photogrammetry, Ninja Ripper captures the exact assets being rendered by your graphics card at a specific moment. Whether you are building a fan project, studying
Getting the best results from Ninja Ripper requires a careful setup. Here is a systematic guide to ensure a smooth extraction process.
. While older versions like 1.7.1 remain free, they lack the advanced injection techniques and compatibility with newer DirectX versions found in the 2.0 branch. import these ripped models into a particular software like Blender?
Disable third-party overlays (Rivafuner, Discord). Ensure the game doesn't use Easy Anti-Cheat (EAC) or BattlEye in multiplayer modes. Try switching from DX12 to DX11 in the game settings.
Are you planning to use these models for or for animation in Blender? FAQs - Ninja Ripper Official Website
