Fe Kick Ban Player Gui Script Op Roblox Exclusive Jun 2026
The BanAPI offers several advantages over custom ban systems:
The "OP" in a kick ban script isn't about breaking rules — it's about building systems that work elegantly within FilteringEnabled to create better, safer games for everyone.
This indicates anti-cheat detection or invalid arguments being sent. Check that your RemoteEvent parameters match what the server expects. Some exploiters report that manual calls from executor scripts trigger kicks while normal GUI clicks don't. fe kick ban player gui script op roblox exclusive
-- ServerScriptService -> AdminServerLogic local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local AdminRemote = ReplicatedStorage:WaitForChild("AdminRemote") -- Exclusive Whitelist: Add your Roblox User ID and your moderators' IDs here local WhitelistedIDs = 12345678, -- Replace with your actual Roblox User ID 87654321 -- Replace with your Moderator's User ID -- Data store for permanent bans local DataStoreService = game:GetService("DataStoreService") local BanDataStore = DataStoreService:GetDataStore("PermanentBanList_v1") -- Function to check if a player is authorized local function isWhitelisted(player) for _, id in ipairs(WhitelistedIDs) do if player.UserId == id then return true end end return false end -- Check for banned players joining the game Players.PlayerAdded:Connect(function(player) local isBanned = false local success, err = pcall(function() isBanned = BanDataStore:GetAsync(tostring(player.UserId)) end) if success and isBanned then player:Kick("You are permanently banned from this game.") end end) -- Handle Kick and Ban requests from the GUI AdminRemote.OnServerEvent:Connect(function(player, action, targetName, reason) -- CRITICAL SECURITY CHECK: Verify the sender is an admin if not isWhitelisted(player) then warn(player.Name .. " attempted to exploit the Admin Remote.") player:Kick("Exploiting detected: Unauthorized remote execution.") return end -- Find the target player local targetPlayer = Players:FindFirstChild(targetName) if not targetPlayer then print("Target player not found.") return end -- Format reason if reason == "" then reason = "No reason specified." end -- Execute action if action == "Kick" then targetPlayer:Kick("\n[Kicked by Administration]\nReason: " .. reason) print(targetPlayer.Name .. " has been kicked.") elseif action == "Ban" then -- Save ban status to DataStore local success, err = pcall(function() BanDataStore:SetAsync(tostring(targetPlayer.UserId), true) end) targetPlayer:Kick("\n[Banned by Administration]\nReason: " .. reason) print(targetPlayer.Name .. " has been permanently banned.") end end) Use code with caution. 3. The LocalScript (GUI Interaction)
While most free scripts are patched within days, exclusive "OP" scripts often use unique methods to communicate with the server, making them harder for developers to block. The BanAPI offers several advantages over custom ban
Since the above script runs on the client, you need a RemoteEvent to communicate with the server:
A Server Script in ServerScriptService to handle the execution. 1. Setup the RemoteEvent In the window, right-click ReplicatedStorage . Insert a RemoteEvent . Rename the RemoteEvent to AdminRemote . 2. The Server Script (Logic & Security) Some exploiters report that manual calls from executor
The user interface handles the inputs. When a moderator types a name and clicks "Ban," the LocalScript captures the text and sends it across the network line.


















