Supertux 0.7.0 _top_ -
The most immediate change you'll notice is Tux himself. Our hero has received a complete visual makeover with brand new, more dynamic sprites. But the real game-changer lies in his expanded moveset, which adds incredible depth to level exploration and combat:
One of the most noticeable changes in SuperTux 0.7.0 is how Tux actually controls. While the core run-and-jump premise remains heavily intact, the development team has introduced several dynamic movement abilities that bring fluidity and tactical depth to platforming SuperTux:
: Shiny, high-tier enemies populate the landscape, yielding superior rewards but requiring precision to defeat. supertux 0.7.0
The release of 0.7.0 does not mean the project stops. The roadmap for (likely years away) includes:
+-------------------------------------------------------+ | SuperTux 0.7.0 Engine | +--------------------------+----------------------------+ | Scripting: Squirrel | Metadata: Lisp Expressions | +--------------------------+----------------------------+ | Graphics: OpenGL | Audio: OpenAL | +--------------------------+----------------------------+ | System Layer: SDL Core | +-------------------------------------------------------+ The most immediate change you'll notice is Tux himself
After years of development, the open-source platformer mascot is back. is not just an incremental update—it is a complete overhaul of the classic Super Mario Bros -style homage into a unique, polished, and challenging adventure.
SuperTux 0.7.0 is available for a wide range of platforms, with builds specifically for Windows (32 & 64-bit), macOS (Intel & Apple Silicon), and Linux (as an AppImage and Flatpak). FreeBSD and Android packages are also offered. While the core run-and-jump premise remains heavily intact,
: This version marks the official revival of the Android port and introduces Flatpak builds for Linux [1, 13].
A new strategic mechanic that lets players store an extra power-up for later use, similar to classic Mario titles.
Behind the scenes, the team has performed major code refactoring, including a move to the scripting language, which improves performance and stability. The compilation process has also been overhauled with a CMake refactor, making it easier for packagers to bring the game to various platforms.